Testing Steam Free App 480

 


func _init() -> void:
var res : Dictionary = Steam.steamInitEx(480) Connect Steam Free app 480
print(res)
var player_name: String = Steam.getPersonaName() Get user name
print(player_name,"\n")
var game_id:Array=[] Create an array to keep data
for i in 6: Check out the achievements data
var ach_name: String = Steam.getAchievementName(i)
var display = Steam.getAchievementDisplayAttribute(ach_name, "name")
var desc = Steam.getAchievementDisplayAttribute(name, "desc")
print("%s: %s" % [display, desc])
game_id.append(ach_name)
Steam.setAchievement(game_id[0]) Set achivement
Steam.storeStats() Tell the Steam server
for i in 5: Check out the achievement that unlocked
var unlocked := Steam.getAchievement(game_id[i])
print("Unlocked:", unlocked)
#Steam.resetAllStats(true) Reset all the achievements in the Steam server




No comments:

Post a Comment