This is an article written in Godot3.x, GDScript.
Making a cartoon model into a Toon Shader
Creating a game environment (WorldEnvironment) with Blender
Exporting objects with multiple animations, glb/gltf files from Blender to Godot3.x (do it yourself)
Using Grid Map to do NavMesh or Part-finding
Mobile Game Export Settings(Review) #Windows
Solve the problem of exporting mobile games. Error in case of JDK #Windows
Fix the problem when uploading the app to the Play Store
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